"use strict";
cc._RF.push(module, 'e094afqGLRKtoXwxVzczxDY', 'Fly');
// Script/Fly.js

"use strict";

// Learn cc.Class:
//  - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/class.html
//  - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/class.html
// Learn Attribute:
//  - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
//  - [English] http://docs.cocos2d-x.org/creator/manual/en/scripting/reference/attributes.html
// Learn life-cycle callbacks:
//  - [Chinese] https://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
//  - [English] https://www.cocos2d-x.org/docs/creator/manual/en/scripting/life-cycle-callbacks.html

cc.Class({
    extends: cc.Component,

    properties: {
        flySpeed: 0, //速度
        level: 1 //等级
    },

    //移动
    setMoveByTouchAction: function setMoveByTouchAction(pos) {
        this.pos = pos;
        var moveByTouch = cc.moveBy(0, cc.v2(pos)).easing(cc.easeCubicActionOut());
        return moveByTouch;
    },
    setMoveRunAction: function setMoveRunAction(pos) {
        this.moveAction = this.setMoveByTouchAction(pos);

        this.node.runAction(this.moveAction); //精灵移动
    },

    onLoad: function onLoad() {},
    start: function start() {}
}

// update (dt) {},
);

cc._RF.pop();